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i_lick_batteries

Question: What is this slide from? I am interested in the point being made by this diagram. I assume that as triangle size decreases (and provides better images) you are saying we need to change our algorithms (and hardware) for rasterization. Is this the case?

kayvonf

@batteries: Absolutely. Take a look at this paper and this one.

You may also be interested in this overview presentation about micropolygon (small triangle) rendering on future GPUs.

Last year in class I gave a lecture describing recent work I did in grad school in this area. The lecture, which is a more detailed version of the overview talk above, is here.

This would be one example of a topic covered in my graduate graphics systems course: 15-869 (Visual Computing Systems)