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lol

Mesh representation is something that would be determined staticly, dynamically, or a mix of both?

If it's a mix, it is similar to our assignment 3 solution in which we are alternating between two representations based on some threshold.

fleventyfive

@lol, I think our assignment 3 solution was a purely dynamic data structure. If we had decided what data structure to use at compile time, it would have been a static data structure.

According to the last line in the above paragraph ("compiler decides what data structure it should use"), I believe that the data structure to be used is more or less decided before the program runs, but I wouldn't be surprised if Liszt also dynamically adapted its data structures based on program behavior (also mentioned in the slide above).