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I think VR/AR might be a great example here? The processing of graphics should happen fast enough so that people won't feel nauseous/unreal.


I do not think VR is merely a TC example. Because in VR we need to render around 10k level(if I remember the number right) resolution. Given the picture we need to render here, it is more about how to render these pixels at 24 fps or even more than 60 fps to get a joyable experience.