To elaborate further, graphics programming APIs moved away from the parametrized model for displaying materials and lights because it was too limiting in terms of the materials that could actually be displayed (i.e. only particular fields could be edited, thus allowing for a limited amount of materials possible). As seen in the next few slides, giving the user control of certain parts of the pipeline logic resulted in opening up the possible graphics that could be displayed.
To elaborate further, graphics programming APIs moved away from the parametrized model for displaying materials and lights because it was too limiting in terms of the materials that could actually be displayed (i.e. only particular fields could be edited, thus allowing for a limited amount of materials possible). As seen in the next few slides, giving the user control of certain parts of the pipeline logic resulted in opening up the possible graphics that could be displayed.
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