For those who use Macbook Pro 2011 and and other Macbook with multiple GPUs, the following article will be useful when programming in openGL. It tells openGL developers all they need to know in order to get their openGL code to render properly on multiple GPUs:
For those who use Macbook Pro 2011 and and other Macbook with multiple GPUs, the following article will be useful when programming in openGL. It tells openGL developers all they need to know in order to get their openGL code to render properly on multiple GPUs:
Rendering openGL properly with multiple GPUS
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